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TETRIS: Heavenly Scrolls (1989)
(
gingerbeardman.com
|
ia
)
4 points
by
gingerbeardman
38 days ago
|
discuss
Is Tetris Really 40 This Year?
(
timeextension.com
|
ia
)
5 points
by
gingerbeardman
38 days ago
|
3 comments
Emoji History: The Missing Years
(
emoji
)
(
gingerbeardman.com
|
ia
)
7 points
by
gingerbeardman
77 days ago
|
4 comments
Interview: Kenta Cho (Japanese indie game developer)
(
gamedev
interview
gamedesign
japan
videogames
computers
)
(
gingerbeardman.com
|
ia
)
7 points
by
gingerbeardman
167 days ago
|
1 comment
JINZO Paint — vintage mobile drawing app
(
pixelart
windowsce
pocketpc
software
art
painting
)
(
gingerbeardman.com
|
ia
)
6 points
by
gingerbeardman
186 days ago
|
1 comment
History of The Graphical User Interface (GUI): A Wonderful Curse
(
gui
history
interface
hci
xerox
apple
microsoft
smalltalk
)
(
youtube.com
|
ia
)
5 points
by
gingerbeardman
202 days ago
|
2 comments
Using game controllers and keyboards for custom shortcuts
(
software
accessibility
productivity
controller
)
(
gingerbeardman.com
|
ia
)
3 points
by
gingerbeardman
216 days ago
|
discuss
See the sky: Thoru Yamamoto's Christmas story, for Playdate
(
japanese
christmas
story
gamedev
playdate
)
(
gingerbeardman.com
|
ia
)
3 points
by
gingerbeardman
222 days ago
|
discuss
Dynamic music and sound techniques for video games
(
gamedev
music
sound
dynamic
adaptive
)
(
gingerbeardman.com
|
ia
)
6 points
by
gingerbeardman
230 days ago
|
discuss
Easter egg emoji: converting pixels into particles
(
gamedev
particles
playdate
emoji
)
(
gingerbeardman.com
|
ia
)
8 points
by
gingerbeardman
243 days ago
|
discuss
YOYOZO (or, how I made a Playdate game in 39KB)
(
playdate
gamedev
optimization
)
(
gingerbeardman.com
|
ia
)
6 points
by
gingerbeardman
248 days ago
|
2 comments
Early computer art by Barbara Nessim (1984)
(
art
graphics
videotext
)
(
gingerbeardman.com
|
ia
)
4 points
by
gingerbeardman
259 days ago
|
discuss