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TETRIS: 1984 is the date of conception
(
1989
)
(
gingerbeardman.com
)
7 points
by
zdw
101 days ago
|
discuss
DREAM RIDE for Sega Dreamcast (and emulators)
(
gingerbeardman.com
|
ia
)
8 points
by
zdw
130 days ago
|
3 comments
This behavior is by design
(
software
design
gamedev
apps
)
(
gingerbeardman.com
|
ia
)
3 points
by
gingerbeardman
260 days ago
|
discuss
Stapler: I remade a 32 year old classic Macintosh app
(
mac
macos
apps
)
(
gingerbeardman.com
|
ia
)
8 points
by
gingerbeardman
278 days ago
|
2 comments
TETRIS for Sharp Electronic Notebook
(
1989
)
(
sharp
tetris
pda
game
)
(
gingerbeardman.com
|
ia
)
3 points
by
gingerbeardman
284 days ago
|
discuss
Search Moby Games using Alfred app
(
game
macos
software
search
)
(
gingerbeardman.com
|
ia
)
2 points
by
gingerbeardman
284 days ago
|
discuss
PSA: Internet Archive “glitch” deletes years of user data & accounts
(
gingerbeardman.com
|
ia
)
7 points
by
gingerbeardman
287 days ago
|
discuss
Taking command of the Context Menu in macOS
(
macos
finder
contextmenu
hack
software
poweruser
)
(
gingerbeardman.com
|
ia
)
4 points
by
gingerbeardman
289 days ago
|
discuss
TETRIS: Heavenly Scrolls
(
1989
)
(
gingerbeardman.com
|
ia
)
4 points
by
gingerbeardman
331 days ago
|
discuss
Emoji History: The Missing Years
(
emoji
)
(
gingerbeardman.com
|
ia
)
7 points
by
gingerbeardman
370 days ago
|
4 comments
Modern replacements for old Wacom tablet pens
(
2021
)
(
wacom
tablet
pen
replacement
)
(
gingerbeardman.com
|
ia
)
5 points
by
Lammy
380 days ago
|
discuss
Adding the “Move to Trash” function to System 7.1
(
mac
macos
software
apple
ui
)
(
gingerbeardman.com
|
ia
)
7 points
by
splorp
397 days ago
|
2 comments
Interview: Kenta Cho (Japanese indie game developer)
(
game
computer
gamedev
interview
gamedesign
japan
)
(
gingerbeardman.com
|
ia
)
7 points
by
gingerbeardman
460 days ago
|
1 comment
Turning an iPad Pro into the Ultimate Classic Macintosh
(
emulation
mac
ipad
basiliskii
minivmac
)
(
gingerbeardman.com
|
ia
)
3 points
by
bmonkey325
477 days ago
|
discuss
JINZO Paint — vintage mobile drawing app
(
pixelart
windowsce
pocketpc
software
art
painting
)
(
gingerbeardman.com
|
ia
)
6 points
by
gingerbeardman
479 days ago
|
1 comment
Using game controllers and keyboards for custom shortcuts
(
software
accessibility
productivity
controller
)
(
gingerbeardman.com
|
ia
)
3 points
by
gingerbeardman
509 days ago
|
discuss
See the sky: Thoru Yamamoto's Christmas story, for Playdate
(
japanese
christmas
story
gamedev
playdate
)
(
gingerbeardman.com
|
ia
)
3 points
by
gingerbeardman
515 days ago
|
discuss
Dynamic music and sound techniques for video games
(
gamedev
music
sound
dynamic
adaptive
)
(
gingerbeardman.com
|
ia
)
6 points
by
gingerbeardman
523 days ago
|
discuss
Easter egg emoji: converting pixels into particles
(
gamedev
particles
playdate
emoji
)
(
gingerbeardman.com
|
ia
)
8 points
by
gingerbeardman
536 days ago
|
discuss
YOYOZO (or, how I made a Playdate game in 39KB)
(
playdate
gamedev
optimization
)
(
gingerbeardman.com
|
ia
)
6 points
by
gingerbeardman
541 days ago
|
2 comments
Early computer art by Barbara Nessim
(
1984
)
(
art
graphics
videotext
)
(
gingerbeardman.com
|
ia
)
4 points
by
gingerbeardman
552 days ago
|
discuss
Japanese language support on Classic Macintosh
(
japan
macos
)
(
gingerbeardman.com
|
ia
)
7 points
by
zdw
555 days ago
|
discuss