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  • KODust 230 days ago | parent | on: What Have We Learned from the PDP-11?
    On the PDP-X to DG Nova thing, FWIW, Edson deCastro is pretty clear on what he thinks the timeline was in his CHM oral history; really seems pretty innocent.

    https://archive.computerhistory.org/resources/access/text/20...

  • KODust 231 days ago | parent | on: Building a mechanical keyboard replacement for my ...
    I really hope no one is upset at this point by that sort of thing.

    For any Commodore, Apple, Atari, these computers sold in the zillions; there are plenty of decaying originals. They rot over time; if you want to keep using them, you have to replace the power supply; recap the motherboard; the case will generally have yellowed and if you want it to not look nasty you have to do something about it -- retrobrite, paint, total replacement. It's always going to trend to a ship of theseus situation unless you want to encase it in an unlit vacuum forever as an object to occasionally think about but not interact with. And if you want to use it and you have to make changes anyway, why not make it more pleasant to live with?

    • barbeque 231 days ago
      I was happy to make it somewhat modular, so at least the original keyboard (and Tandy bodge board) has survived intact. The machine was never original in my possession – the previous owner has done a lot of modifications to it - so I feel like I am carrying on with his wishes rather than tinkering with Tandy's.

      I do want to still replace the membrane/backplate inside the keyboard with low-profile switches as I did to my PC-6001mkII (https://www.leadedsolder.com/2024/11/26/pc6001mkII-keyboard-...), but that involves a lot of picky measuring for mounting holes, outlines, key switches, etc and you can tell from the article that accurate measuring is not one of my strongest suits :)

    • bmonkey325 231 days ago
      As you can guess. I am more pragmatic.

      I probably just need to stop hanging around snobby retro enthusiasts who brag how they have a VAX 11/780 in their basement with OG parts salvaged from other Vaxen? Vaxii ?

      • KODust 230 days ago
        Totally. I sort of understand it with big(ger) iron -- there are fewer made, by any measure, and you want to do things like get a VAXBI adapter because your goal is to get a an 8MB disk the size of a washing machine or whatever connected to it. But if you could power it from USB-C instead of a custom three phase power line with the original power supply -- you probably can't -- I might still argue that would be more sensible to do so.
  • KODust 236 days ago | parent | on: Amiga Documents 3.3.3 - Amiga.ownership history
    Granted, there's no value in the US, but it seems to be European entities driving all the friction -- is it possible the retro Amiga market is actually valuable (it's still not gonna make you rich, but…)) in the EU?
    • markran 236 days ago
      I don't think so but... maybe? I guess there's no real data, so no way to know except guesswork estimates.

      The entire retro market around all Amiga related things is larger, including people releasing modern games, but owning the rights to monetize the original Amiga IP is much smaller than the overall interest in Amiga. And even new Amiga games are almost all shareware, freeware or Patreon-supported, not a real commercial software model. I think the Amiga IP at this point is just down to:

      * Getting royalties on licensing ROMs for distribution to retro enthusiasts (like Cloanto's Amiga Forever) or PowerPC derivatives born long after Commodore's demise (which are just a new and different thing from OG Amiga).

      * Licensing the Amiga logo and name for T-shirts, mouse pads or if someone makes an Amiga recreation.

      Any patents would be long expired at this point. So, I'm guessing maybe a few thousand dollars a month? Even that may be optimistic. The ROMs have been widely available from unofficial sources forever. I suppose you could try to leverage owning the Amiga name into adjacent businesses marketing new products to the retro-interested base but that still requires making new products, spending money to market them and profitably selling them. None of which is included in owning the old Amiga IP rights. I just can't see how it's really worth much.

  • KODust 239 days ago | parent | on: World's first chatbot, ELIZA, resurrected from 60-...
    As a fellow child of the 80's I totally get what you mean, but you still can't really do that. You can get close with a simulation inside a closed roadway, I guess. People would probably pay for that experience, actually. Hmm.
  • KODust 242 days ago | parent | on: The Visible Zorker
    Yes, lower right pane contains the source code for the version of the game on the left. Very, very cool. It’s essentially an interactive debugger; I assume Zarf compiled Zork I from the source using ZILF and somehow got a symbol table out of it, to support the interactive features, but I don’t know.
  • KODust 248 days ago | parent | on: Macbasic
    Also, Apple could have developed a fully in-house AppleSoft replacement by 1985; It’s unfortunate Sculley was not in a position — or did not realize software could be developed — to call Microsoft’s bluff.
    • bmonkey325 248 days ago
      Little more to it than that. Bill Gates and Microsoft held the cards and killed it - Because Apple still depended on AppleSoft BASIC in the Apple ][ and their license expired during this time. Apple would have to stop shipping AppleSoft BASIC in Apple ][ without the license.

      https://www.folklore.org/MacBasic.html

      • KODust 243 days ago
        My point is that, by 1985, Apple had the resources to develop a floating point BASIC of their own for the Apple II series. BASIC isn't that hard even with the primitive tools of the era; you may recall there were simple "open-source" versions in early personal computer magazines.
    • bmonkey325 248 days ago
      Little more to it than that. Bill gates and Bill Gates held the cards and killed it.

      https://www.folklore.org/MacBasic.html

  • KODust 248 days ago | parent | on: Macbasic
    Still wonder how different the world might have been if there had been an excellent Mac-native BASIC available early on.

    Microsoft’s BASIC was garbage on the Mac for a long, long time; it didn’t support the toolbox properly until very late, and when it did it was still kind of unpleasant to use.

  • KODust 250 days ago | parent | on: Alexey and Henk, the friends who took Tetris out o...
    The Apple TV+ Tetris movie mentioned in the article is quite good, and -- while intentionally highly fictionalized -- is somewhat accurate!
  • KODust 257 days ago | parent | on: The ZX Spectrum Outsold The PS5 Pro And Xbox Serie...
    I mean, it probably has more exclusive games than either of them
  • KODust 259 days ago | parent | on: Windows 2: Final Fantasy of operating systems
    Not sure if it's important, but Windows 2 is still fundamentally a graphical shell on top of DOS. I think the Unix parallel would be: is the X Window System an OS?
    • bmonkey325 259 days ago
      Ok. I will play. Is it because you invoke the shell vs having the shell started automatically. Leading to this query:

      Is Windows 95 an operating system ? If not why not. After all it relied on MS-DOS also.

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