Granted, there's no value in the US, but it seems to be European entities driving all the friction -- is it possible the retro Amiga market is actually valuable (it's still not gonna make you rich, but…)) in the EU?
I don't think so but... maybe? I guess there's no real data, so no way to know except guesswork estimates.
The entire retro market around all Amiga related things is larger, including people releasing modern games, but owning the rights to monetize the original Amiga IP is much smaller than the overall interest in Amiga. And even new Amiga games are almost all shareware, freeware or Patreon-supported, not a real commercial software model. I think the Amiga IP at this point is just down to:
* Getting royalties on licensing ROMs for distribution to retro enthusiasts (like Cloanto's Amiga Forever) or PowerPC derivatives born long after Commodore's demise (which are just a new and different thing from OG Amiga).
* Licensing the Amiga logo and name for T-shirts, mouse pads or if someone makes an Amiga recreation.
Any patents would be long expired at this point. So, I'm guessing maybe a few thousand dollars a month? Even that may be optimistic. The ROMs have been widely available from unofficial sources forever. I suppose you could try to leverage owning the Amiga name into adjacent businesses marketing new products to the retro-interested base but that still requires making new products, spending money to market them and profitably selling them. None of which is included in owning the old Amiga IP rights. I just can't see how it's really worth much.
The entire retro market around all Amiga related things is larger, including people releasing modern games, but owning the rights to monetize the original Amiga IP is much smaller than the overall interest in Amiga. And even new Amiga games are almost all shareware, freeware or Patreon-supported, not a real commercial software model. I think the Amiga IP at this point is just down to:
* Getting royalties on licensing ROMs for distribution to retro enthusiasts (like Cloanto's Amiga Forever) or PowerPC derivatives born long after Commodore's demise (which are just a new and different thing from OG Amiga).
* Licensing the Amiga logo and name for T-shirts, mouse pads or if someone makes an Amiga recreation.
Any patents would be long expired at this point. So, I'm guessing maybe a few thousand dollars a month? Even that may be optimistic. The ROMs have been widely available from unofficial sources forever. I suppose you could try to leverage owning the Amiga name into adjacent businesses marketing new products to the retro-interested base but that still requires making new products, spending money to market them and profitably selling them. None of which is included in owning the old Amiga IP rights. I just can't see how it's really worth much.