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  • ChristopherDrum 6 days ago | parent | on: CAD-3D on the Atari ST
    Dang, I'm too slow to post my own work! lol Thanks for sharing it, @starac.
    reply
    • starac 5 days ago
      You are very welcome. As a former Atari ST owner, I couldn't allow this fine article to go unnoticed...
      reply
  • ChristopherDrum 24 days ago | parent | on: Examining Superbase on the Commodore 64
    Nice tip, thanks. I'll try it out the next time I work in VICE.
    reply
  • ChristopherDrum 61 days ago | parent | on: On Deluxe Paint for AmigaOS
    Author here. Thanks for sharing this. I was intending to make a more formal announcement of the new blog here and on HN after it had a bit more meat on it, but I hope it is of interest to people, nonetheless.
    • bmonkey325 59 days ago
      Great! I think we would all like to read your recollections and musings about retro computing. There are a few authors that post their work here and to the orange site on a regular basis, I hope you can be amongst them.
  • ChristopherDrum 224 days ago | parent | on: Resurrecting Infocom's UNIX Z-Machine with Cosmopo...
    I actually don't think any UNIX variant ever shipped as a commerical product. My gut feeling while working on the project was that it was perhaps a reference implementation, documenting proper z-machine behavior the various assembly versions needed to match. But that's a literal guess, TBH.

    The list of known system codes (used as identification for packaging and so forth) can be seen here: http://pdd.if-legends.org/infocom/fact-sheet.txt

    • KODust 224 days ago
      Yup. With the state of compilers and microcomputers at the time, the only viable mass-market targets for the Unix version of the sources would have been the Mac and the Amiga. But those already had native interpreters by the time they had C compilers capable of building this source.
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