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Sega CD PCM Chip - An Overview
(
2025
)
(
sega
cd
pcm
audio
technical
guide
)
(
jsgroth.dev
)
2 points
by
bmonkey325
42 days ago
|
discuss
Genesis & Sega CD - Audio Filtering
(
2025
)
(
genesis
sega
cd
audio
processing
technical
guidance
)
(
jsgroth.dev
)
2 points
by
bmonkey325
42 days ago
|
discuss
How Copyover MUD Servers Worked
(
mud
server
technical
)
(
jackkelly.name
)
1 point
by
bmonkey325
48 days ago
|
discuss
NES Sound: The DMC - Behind the Code
(
2020
)
(
nes
dmc
apu
nintendo
sound
technical
explainer
)
(
youtu.be
)
1 point
by
bmonkey325
50 days ago
|
discuss
Control Data Cyber 70 Series (PDF)
(
1974
)
(
cdc
cyber
series
pdf
brochure
technical
documentation
)
(
uni-stuttgart.de
)
1 point
by
bmonkey325
50 days ago
|
discuss
Color Generation in IBM CGA, EGA and VGA
(
ibm
pc
cga
ega
vga
colour
technical
)
(
emphy.de
)
1 point
by
bmonkey325
54 days ago
|
discuss
The Nintendo 64 has more RAM than you think
(
n64
technical
ram
historical
nintendo
)
(
youtu.be
)
1 point
by
bmonkey325
106 days ago
|
discuss
GameBoy Memory Addresses and What They Mean (video)
(
gameboy
technical
memory
map
historical
)
(
youtu.be
)
1 point
by
bmonkey325
230 days ago
|
discuss
The Apple IIGS Megahertz Myth
(
apple
appleiigs
nostalgia
technical
historical
)
(
userlandia.com
|
ia
)
12 points
by
bmonkey325
238 days ago
|
1 comment
Sega Master System Architecture
(
sega
architecture
technical
review
historical
documentation
)
(
copetti.org
|
ia
)
4 points
by
bmonkey325
272 days ago
|
1 comment
Pen Plotter Programming: The Basics
(
penplottter
programming
plotter
art
technical
tips
tutorial
)
(
medium.com
|
ia
)
2 points
by
bmonkey325
321 days ago
|
discuss
Abacus Books for the Atari ST, Part 1
(
atarist
programming
books
tutorials
retro
technical
manuals
history
)
(
goto10retro.com
|
ia
)
4 points
by
bmonkey325
351 days ago
|
discuss
How to colorize Game Boy games — Backgrounds
(
game
boy
colorization
graphics
programming
gaming
tutorial
technical
)
(
toruzz.com
|
ia
)
3 points
by
bmonkey325
383 days ago
|
discuss
Grand Theft Auto: San Andreas Q&A - Under the Hood
(
2006
)
(
gta
gaming
graphics
technical
mechanics
scripting
pc
detail
)
(
gamespot.com
|
ia
)
4 points
by
bmonkey325
387 days ago
|
1 comment
Inside the OS/2 Kernel
(
os2
ibm
kernel
internals
historical
technical
)
(
edm2.com
|
ia
)
9 points
by
bmonkey325
396 days ago
|
discuss
Secret colours of the Commodore 64
(
exploratory
technical
c64
colour
theory
interactive
gaming
)
(
aaronbell.com
|
ia
)
3 points
by
bmonkey325
442 days ago
|
discuss
Composite Mod from Scratch: Atari's Pong Sports IV
(
technical
pong
diy
electronics
)
(
nicole.express
|
ia
)
4 points
by
bmonkey325
446 days ago
|
discuss