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  1. Sega CD PCM Chip - An Overview (2025) (sega cd pcm audio technical guide) (jsgroth.dev)
    2 points by bmonkey325 88 days ago | discuss
  2. Genesis & Sega CD - Audio Filtering (2025) (genesis sega cd audio processing technical guidance) (jsgroth.dev)
    2 points by bmonkey325 88 days ago | discuss
  3. How Copyover MUD Servers Worked (mud server technical) (jackkelly.name)
    1 point by bmonkey325 94 days ago | discuss
  4. NES Sound: The DMC - Behind the Code (2020) (nes dmc apu nintendo sound technical explainer) (youtu.be)
    1 point by bmonkey325 95 days ago | discuss
  5. Control Data Cyber 70 Series (PDF) (1974) (cdc cyber series pdf brochure technical documentation) (uni-stuttgart.de)
    1 point by bmonkey325 96 days ago | discuss
  6. Color Generation in IBM CGA, EGA and VGA (color ibm pc cga ega vga technical) (emphy.de)
    1 point by bmonkey325 100 days ago | discuss
  7. The Nintendo 64 has more RAM than you think (historical n64 technical ram nintendo) (youtu.be)
    1 point by bmonkey325 152 days ago | discuss
  8. GameBoy Memory Addresses and What They Mean (video) (historical gameboy technical memory map) (youtu.be)
    1 point by bmonkey325 276 days ago | discuss
  9. The Apple IIGS Megahertz Myth (historical apple appleiigs nostalgia technical) (userlandia.com | ia)
    12 points by bmonkey325 284 days ago | 1 comment
  10. Sega Master System Architecture (historical sega architecture technical review documentation) (copetti.org | ia)
    4 points by bmonkey325 318 days ago | 1 comment
  11. Pen Plotter Programming: The Basics (penplottter programming plotter art technical tips tutorial) (medium.com | ia)
    2 points by bmonkey325 366 days ago | discuss
  12. Abacus Books for the Atari ST, Part 1 (book historical atarist programming tutorials retro technical manuals) (goto10retro.com | ia)
    4 points by bmonkey325 397 days ago | discuss
  13. How to colorize Game Boy games — Backgrounds (game boy colorization graphics programming tutorial technical) (toruzz.com | ia)
    3 points by bmonkey325 429 days ago | discuss
  14. Grand Theft Auto: San Andreas Q&A - Under the Hood (2006) (game gta graphics technical mechanics scripting pc detail) (gamespot.com | ia)
    4 points by bmonkey325 432 days ago | 1 comment
  15. Inside the OS/2 Kernel (historical os2 ibm kernel internals technical) (edm2.com | ia)
    9 points by bmonkey325 442 days ago | discuss
  16. Secret colours of the Commodore 64 (color game exploratory technical c64 theory interactive) (aaronbell.com | ia)
    3 points by bmonkey325 488 days ago | discuss
  17. Composite Mod from Scratch: Atari's Pong Sports IV (technical pong diy electronics) (nicole.express | ia)
    4 points by bmonkey325 492 days ago | discuss
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Two Stop Bits is a discussion web site about retro computing and gaming.