Two Stop Bits
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Getting into way too much detail with the Z80 netlist simulation
(
z80
microprocessor
simulation
instruction
architecture
netlist
visual
)
(
github.io
|
ia
)
4 points
by
bmonkey325
35 days ago
|
discuss
Inside system/360
(
mainframes
historical
legacy
brooks
amdahl
architecture
seminal
)
(
computerhistory.org
|
ia
)
2 points
by
bmonkey325
43 days ago
|
discuss
Inside Control Data Corporation’s CDC 6600
(
cdc6600
architecture
historical
)
(
chipsandcheese.com
|
ia
)
1 point
by
bmonkey325
48 days ago
|
discuss
90s Programming Nuggets
(
architecture
retro
programming
)
(
medium.com
|
ia
)
3 points
by
atan2
51 days ago
|
1 comment
Sega Saturn Architecture
(
sega
saturn
architecture
console
graphics
3d
historical
)
(
copetti.org
|
ia
)
8 points
by
bmonkey325
54 days ago
|
discuss
Dreamcast Architecture
(
dreamcast
architecture
analysis
gaming
hardware
sega
console
)
(
copetti.org
|
ia
)
7 points
by
bmonkey325
97 days ago
|
1 comment
PlayStation 2 Architecture
(
playstation
ps2
architecture
tutorial
historical
)
(
copetti.org
|
ia
)
4 points
by
bmonkey325
111 days ago
|
discuss
32bit Hobby OS with graphics, multitasking and networking on i386
(
os
hobbyist
32bit
i386
architecture
multitasking
networking
graphics
)
(
github.com
|
ia
)
6 points
by
bmonkey325
130 days ago
|
1 comment
Game Boy / Color Architecture
(
gameboy
gameboycolor
architecture
historical
documentation
)
(
copetti.org
|
ia
)
7 points
by
bmonkey325
144 days ago
|
discuss