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  1. The OS/2 Display Driver Zoo — Evolution of Display Drivers from 1.x to Warp 4 (os2 displaydriver evolution architecture gre gradd) (os2museum.com | ia)
    1 point by bmonkey325 8 days ago | discuss
  2. MIPS - The hyperactive history and legacy of the pioneering RISC architecture (historical mips risc cpu architecture) (substack.com | ia)
    4 points by bmonkey325 104 days ago | discuss
  3. 808 lines of BBC BASIC and a dream: Arm architecture turns 40 (2025) (bbc cpu historical arm architecture) (theregister.com | ia)
    7 points by splorp 187 days ago | discuss
  4. Super Nintendo Architecture (nintendo snes architecture graphics audio cartridges enhancement mode7) (copetti.org | ia)
    7 points by bmonkey325 205 days ago | discuss
  5. The PS3 Licked the Many Cookie (ps3 programming architecture review) (github.io | ia)
    7 points by bmonkey325 205 days ago | 1 comment
  6. F8 - an 8 bit architecture designed for C and memory efficiency (2025) (c mcs51 architecture documentation) (fosdem.org)
    1 point by bmonkey325 258 days ago | discuss
  7. Console meets cartridge: the architecture of the NES’s unique design (2025) (nintendo nes reversing architecture cartridge rom) (xda-developers.com)
    3 points by bmonkey325 268 days ago | 1 comment
  8. The origin and unexpected evolution of the word "mainframe" (2025) (historical mainframe ibm 701 architecture etymology) (righto.com | ia)
    3 points by bmonkey325 274 days ago | discuss
  9. Xbox Architecture - A Practical Analysis (historical xbox architecture documentation) (copetti.org | ia)
    5 points by bmonkey325 482 days ago | discuss
  10. Sega Master System Architecture (historical sega architecture technical review documentation) (copetti.org | ia)
    4 points by bmonkey325 489 days ago | 1 comment
  11. Getting into way too much detail with the Z80 netlist simulation (cpu z80 simulation instruction architecture netlist visual) (github.io | ia)
    4 points by bmonkey325 567 days ago | discuss
  12. Inside system/360 (historical mainframes legacy brooks amdahl architecture seminal) (computerhistory.org | ia)
    2 points by bmonkey325 575 days ago | discuss
  13. Inside Control Data Corporation’s CDC 6600 (historical cdc6600 architecture) (chipsandcheese.com | ia)
    1 point by bmonkey325 580 days ago | discuss
  14. 90s Programming Nuggets (architecture retro programming) (medium.com | ia)
    3 points by atan2 583 days ago | 1 comment
  15. Sega Saturn Architecture (historical sega saturn architecture console graphics 3d) (copetti.org | ia)
    8 points by bmonkey325 587 days ago | discuss
  16. Dreamcast Architecture (game dreamcast architecture analysis hardware sega console) (copetti.org | ia)
    7 points by bmonkey325 630 days ago | 1 comment
  17. PlayStation 2 Architecture (historical playstation ps2 architecture tutorial) (copetti.org | ia)
    4 points by bmonkey325 643 days ago | discuss
  18. 32bit Hobby OS with graphics, multitasking and networking on i386 (network 386 os hobbyist 32bit architecture multitasking graphics) (github.com | ia)
    6 points by bmonkey325 662 days ago | 1 comment
  19. Game Boy / Color Architecture (historical gameboy gameboycolor architecture documentation) (copetti.org | ia)
    7 points by bmonkey325 677 days ago | discuss
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Two Stop Bits is a discussion web site about retro computing and gaming.