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TR1X: An Open Source Implementation of Classic Tomb Raider (game opensource tombraider windows linux) (github.com | ia)
7 points by splorp 531 days ago | 3 comments
  • anthk 531 days ago
    Another TR implementation, cool. Hope it runs with OpenGL 2.1, as I didn't have lots of luck under OpenTomb, and compiling OpenLara it's very sketchy.

    For more libre game engine reimplementations: https://osgameclones.com

    For a lot of cases, the libre engine it's far better than the original one. For instance, Exult for Ultima VII or ScummVM, which today runs far more stuff than Lucas Arts and Sierra games.

    • Screwtapello 530 days ago
      I spent some time looking into it a few months ago, and TR1x was easily the least sketchy and most reliable of all the engine re-implementations I could find, probably because it's based on a decompilation rather than completely from scratch.
      • anthk 528 days ago
        Well, I meant about the build process on OpenLara; too complex to follow and it used c++ which was hard to fix some compiling errors. The easier one uses GL 3.3 and that was a no-no in my netbook, which supports up to GL 2.1.
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