- Some of his other videos are funnier (such as "Interview with Esoteric Language Academic"), but I thought this fit well here.
- Interesting! A lot of his answers and thought processes are naturally influenced by the limitations of early home computer hardware. Others are still highly relevant, especially about code reviews.
- > Most applications simply append an icon to the icon bar; the screenshot below shows the effect of launching !Edit, with the extra icon in the icon bar being the only clue that anything happened: This new icon in the icon bar has to be clicked to cause the program to appear.
This little idiosyncrasy confused me copiously when first trying RiscOS.
- I mostly posted this because it seems very rare with photos/screenshots of InterGraph's EnvironV. If anyone is sitting on a rare image goldmine, please share. :)
- I love seeing these kind of "can it be done?" experiments, limitations be damned. But I also have to admit it appears absolutely unreadable :) The 40 column mode looks nice, though.
- Haven't tried Aztec but there's a free (as in beer) Amiga compiler called North C that'll fit on a single floppy together with its standard library, an assembler and an editor. It's K&R (pre-ANSI) of course.
- Sun's console font is a beaut.
- If you're a fan of serif terminal fonts, you may also like Corona/Cordata PPC-400's font.
https://int10h.org/oldschool-pc-fonts/fontlist/font?cordata_...-
- The font's name is Gallant. You can get a TTF conversion here:
It comes with Linux as a console font, too.https://github.com/dim13/gallant
/usr/share/kbd/consolefonts/sun12x22.psfu.gz
- One reason for this is that to make something worthwhile, you have to sacrifice a lot of palette indices. This leaves very few colors left for static parts of your image, especially on a 32 color Amiga screen.
A few games used it for "free" animation-like effects on title screens and similar semi-static displays.
Jim Sachs used it a lot on Amiga (Defender of the Crown, Ports of Call) for things like water and fire, where relatively short cycle ramps can produce good results. His best color cycling work is probably in the unreleased 20,000 Leagues Under the Sea:
https://www.youtube.com/watch?v=cVnOAy_9VMU
Mark Ferrari achieved even better results (IMHO) but he had higher resolution (better dithering) and 256 colors. Although striking, it was still mostly used for the same kind of effects Sachs did: water, clouds, snowfall, etc:
- Makes me wonder how this would have performed compared to the Lisa, that also had a 68000 with some kind of makeshift MMU solution and was capable of running Xenix.
- A question I keep asking myself to this day.
(Ouch! Kidding!)
- Despite my love of Atari 8-bits. Still code one for fun. I never owned an ST. But a twist of fate my university and its hatred of IBM put me on a Macintosh XL running AU/X.
I should have had an Amiga since Jay Miner and the team that made the Atari b-bit great went into the Amiga.
- I had an 8-bit (Oric-1) for my first computer, and I definitely lusted after a bigger machine - the Atari ST - for a few years in my teens, but circumstances happened (I got a modem wired up to the Oric) and I got access to much bigger metal, and professionally ended up with a MIPS Magnum pizzabox, a couple hazeltines, and a brand new PC on my desk by 1988, so I quite skipped the Atari habit.,,
But I sure would like to have one now! I once found one for 50eu in a second-hand shop in The Hague, complete with disks and monitor, which I drunkenly convinced a colleague to get, on a whim/dare, thinking we'd just have fun with it for a weekend .. but he managed to get quite hooked with its MIDI port in particular, so I'm on the hunt for another ..
In any case, I have most of the other 8-bit machines in my collection these days (its big), including an Enterprise 128, which I really should hack on a litlte more often, since I seriously lusted for this system too, Back In The Day™ ..
- More
Patch added to support sanm codec31/c332 decoding as used on the Sega-CD release of Rebel Assault 1 from 1993.
FFmpeg aims to play every video file ever made. —-
https://x.com/ffmpeg/status/1931128047358578954?s=61&t=t...