Now that you have a fully restored 128K, you should try TIRATOK by deMarche, a demo from 2019 that I'm still in disbelief that it's possible on real hardware (I know it is, but it's too damn impressive):
Also worth trying on real hardware is "Aliens: Neoplasma", also from 2019. That and "SkyNet: Road to 1984" from last year. These two games really show how alive the Spectrum scene is, and they are honestly good games.
The main difference was that 48K basic you had to find the keyboard key with the keyword on it and press that to get the word. Some keys had 6 different functions. It was like learning the 2000 Jōyō Kanji.
With 128 basic, blessed that it is, you could just type like a real human. If you want to print, type PRINT. It taught me how to type really badly and really quickly.
interesting. so the tokenized keywords were directly input by the user instead of parsed and transformed into a token form. certainly economical in how the code was composed and transformed. a lot less parsing code I would guess.
the original zx80 had 1k of ram so it was a way to save a lot of space for code.
i had a zx +2 and wrote code on it in basic. the extra commands the 128k basic had allowed you to swap data in and out of the extra ram. it was still an antiquated basic compared to basics like the bbc or the amstrad cpc's which where around at the same time. but it was cheaper and had a massive user base. so much more software available.
With 128 basic, blessed that it is, you could just type like a real human. If you want to print, type PRINT. It taught me how to type really badly and really quickly.
i had a zx +2 and wrote code on it in basic. the extra commands the 128k basic had allowed you to swap data in and out of the extra ram. it was still an antiquated basic compared to basics like the bbc or the amstrad cpc's which where around at the same time. but it was cheaper and had a massive user base. so much more software available.