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Terrain rendering algorithm in less than 20 lines of code
(
voxel
terrain
rendering
90s
)
(
github.com
|
ia
)
1 point
by
bmonkey325
89 days ago
|
1 comment
bmonkey325
89 days ago
Approachable discussion of how old school flight simulators rendered terrain for game like gunship 2000 and Comanche. Crazy how effective and fast this technique was for old hardware without a gpu.