Really interesting talk about all the hacks that had to be done to make this demo. At some point it became something akin to the Atari 2600 and "racing the beam" to get the hardware to give the effects they wanted.
Yes. It is very cool to see the 8 bit (like) PC joining the others in the demoscene.
Had the CGA been shipped with more RAM, it is obvious now many new tricks would be both possible and more practical.
I love the emulation developers too. They really, really wantb to get it right. We really need to thank the sceners for flogging the hardware into fancy tricks and the emulator crews for capturing the subtleties thus making old hardware available for all to explore long term.
Edit: to properly identify the PC, lol thanks to viler
I really enjoyed it! Always fun to hear someone else analyze your work. There could be a lot more to say about it obviously, but given the time limit I thought the most important bits were very well-covered... great use of visuals to illustrate the technical points, too.
Had the CGA been shipped with more RAM, it is obvious now many new tricks would be both possible and more practical.
I love the emulation developers too. They really, really wantb to get it right. We really need to thank the sceners for flogging the hardware into fancy tricks and the emulator crews for capturing the subtleties thus making old hardware available for all to explore long term.
Edit: to properly identify the PC, lol thanks to viler
> the 8 bit PC
...oh no you didn't :)
To me, it belongs with the 8 bit machines. Well, the very early ones do anyway.
Low Mhz operation, 8 bit bus, 8 ohm speaker, cassette port...
It is an awful lot like the Apple 2 and when equipped with a CGA, has that same feel.
I follow your CGA work with great interest. Thanks for sharing it.
Thanks for sharing this work. Like a fine cognac. Smooth.