I came across this impressive home brew graphics subsystem for C64 today. The goal seems to be pushing the boundaries of what would have been possible with period-correct, through-hole 74LS parts (no FPGA or ASIC) toward advanced arcade-level graphics hardware. Quite ambitious for a one-person hobby project and, as the video below shows, very successful!

https://www.youtube.com/watch?v=MLVZav7mVcI&t

Github: https://github.com/martinpiper/BombJack/blob/master/README.m...