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Everything I Know About The Fast Inverse Square Root Algorithm
(
quake3
carmack
algorithm
optimization
mathematics
)
(
github.com
)
6 points
by
bmonkey325
98 days ago
|
1 comment
bmonkey325
98 days ago
This is the algorithm in quake 3 that makes the lighting possible on the limited (by todays standards) hardware of the era possible.