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ZX Spectrum Raytracer (spectrum) (gabrielgambetta.com | ia)
7 points by jgrahamc 520 days ago | 1 comment
  • shdon 517 days ago
    I wonder how the performance would be in assembly. Replacing the floating point emulation done by BASIC with a fixed point implementation would probably do a lot. I'm always impressed at raytracing being done on systems that lack multiplication and division instructions.
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