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Welcome to the Apple Lisa Emulator Project (68k historical emulation apple lisa) (sunder.net | ia)
9 points by bmonkey325 521 days ago | 5 comments
  • me 520 days ago
    There's a second Lisa emulator, idle (Incomplete Draft of a Lisa Emulator):

      https://idle-lisa-emu.sourceforge.net
    
    There are quite a lot of activities around the Lisa right now. A number of projects recreate the Lisa hardware using (mostly) original components:

    https://github.com/warmech/lisa-hardware/

    https://github.com/alexthecat123/Lisa-PCBs/

    https://github.com/alexthecat123/Lisa-GALSCSI-Card/

    Patrick Schäfer has provided Lisa hardware and tools for many years:

    http://john.ccac.rwth-aachen.de:8000/patrick/idefile.htm

    and there is an Arduino-based ProFile hard disk emulator (currently only working with the Lisa 2/5 I/O board):

    https://github.com/alexthecat123/ArduinoFile

    ...plus one based on a BeagleBoard:

    http://www.arcanebyte.com/harddrive-product/

    ...bigmessowires' floppy emulator, which also works with Lisas

    https://www.bigmessowires.com/floppy-emu/

    ...and, of course, the Lisa OS and application source code which was published in early 2023:

    https://computerhistory.org/blog/the-lisa-apples-most-influe.../

    ...plus more interesting source code including GEM, e.g. available at:

    https://stardot.org.uk/forums/viewtopic.php?t=20964

    https://github.com/stepleton/

    • Rochus 520 days ago
      Thanks for the links.

      Here is yet another one: https://github.com/rochus-keller/LisaPascal

      • me 520 days ago
        Ah, darn, I knew I wanted to add your repos, sorry. Thanks for the reminder!

        Are you planning to extend the compiler into a full Pascal cross compiler for the Lisa? That would be _very_ nice to have...

        • Rochus 519 days ago
          I spent quite some time studying the Pascal and Assembler source code, but could not resolve all symbols, and there are also several ambiguities, which led me to the conclusion that I would also have to build an interpreter for all the build related files and try to reconstruct a complete build with the correct options in order to be able to make any statement about the completeness and integrity of the code. That would take a lot of time at the expense of my other interests. That's why I've put the project on hold for the time being.
  • bmonkey325 520 days ago
    Thanks for sharing these other emulation possibilities. I feel I have taken my first step into a much larger world.
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