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  • zx81 328 days ago | parent | on: Wipeout 2097: The Making of an Iconic PlayStation ...
    Surprisingly interesting for developers (not just musicians), I'd say.
    • bmonkey325 328 days ago
      The whole segment about keeping the engine noise simple was interesting. Saying you needed “room” for music, voice and other effects was telling as he demoed the simple sound and then added various other tracks to build up the full game.
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