Two Stop Bitsnew | comments | tags | ask | submitlogin
  • ghostdancer 524 days ago | parent | on: Making Crash Bandicoot – part 1
    From what I recall it's a fantastic read, have to reread it again. As a nice but much less technical and deep complement you have https://www.polygon.com/2017/6/22/15820540/crash-bandicoot-a...
    • bmonkey325 524 days ago
      This should be posted on the all on its own. I just burned my lunch break with this.
      • ghostdancer 523 days ago
        Sorry for your food, glad you like the post. ;-)
        • bmonkey325 523 days ago
          English is funny. I meant, I spent my lunch break reading the series. No lunch was burned or harmed or eaten in the process.
          • ghostdancer 523 days ago
            At first I understood that but on second read I thought "Ohh, was preparing the lunch and got distracted!" , I went the wrong way. :-)
            • bmonkey325 522 days ago
              Tbh, as French Canadian. Happens more than you know.
  • ghostdancer 539 days ago | parent | on: PINNACLE A modern tribute to the 1986 classic, Th...
    I played it on the speccy too. It looked incredible when you read that it had 10000 levels. And also recalled that after a month or so all the codes were appearing on the magazines at the time. Beautiful absorbing game.
    • nickt 539 days ago
      The Wikipedia article states, “The Sentinel has no ending sequence; upon completion of the last level, the player is looped back to level 1. When questioned about this, Crammond said he never thought anyone would go so far as to finish the game”

      That’s a fun reward!

  • ghostdancer 552 days ago | parent | on: The Giant List of Classic Game Programmers
    Impressive to say the least. Wonderful work.
  • ghostdancer 552 days ago | parent | on: 80s computer brands overview: I hope I didn't leav...
    Really disappointed that it was not Greek. ;-)
  • ghostdancer 554 days ago | parent | on: Windows 1.0 site — everything there is to know abo...
    I still have my discs of the Spanish Windows 1.0, they probably won't work. https://pixelfed.sdf.org/i/web/post/236598163895619584
  • ghostdancer 563 days ago | parent | on: Retro Programming - Vectrex Academy 2023
    All these news about the Vectrex are going to become a problem for me. Already was top of the list of retro machines I wanted but now it's becoming a bare necessity. ;-)
    • jgrahamc 563 days ago
      My problem also.
  • ghostdancer 565 days ago | parent | on: Podcast: Advent of computing. A look at the histor...
    Really interesting podcast, I have not listened to every episode but the ones I listened to are really good.
  • ghostdancer 570 days ago | parent | on: The direct influence of Twin Peaks on Zelda
    Talk about serendipity , yesterday this video was shared by Ron Gilbert The Twin Peaks of Monkey Island and Sword & Sworcery https://youtu.be/t01I0fj9H_8 Looks like it's Twin Peaks all the way down :-)
  • ghostdancer 573 days ago | parent | on: A ZX81 Replacement Mechanical Keyboard
    No, I don't want to go and search and open my ZX81, my wife would kill me if I do it, also I have to look if my TV is compatible or buy one.
  • ghostdancer 580 days ago | parent | on: Acorn Archimedes Lander Code
    This game became Zarch and when converted to other platforms was named Virus.
    • zxm 579 days ago
      seeing video of the game back in the day was mind blowing. more so when you realised it was written in basic the slow clumsy interpreted language of the 1980s.

      https://youtu.be/MNXypBxNGMo

  • More
lists | rss | source
Search:
Two Stop Bits is a discussion web site about retro computing and gaming.